Modular Cathedral Kit (Click for details)

This was a project I created as part of my masters course and as a submission for the Grads In Games Search For A Star Environment Art competition. I spent a good amount of time investigating different retopology workflows, experimenting with the different tools available so I can make informed decisions moving forward. The final result of this project was a stained glass material and a flexible brick material made in Substance Designer that allowed easy creation of variants in engine, a modular kit to allow quick building of cathedral-like assets, and an example scene showing this kit and the materials in use in UE5.
Castan (Click for details)
Explore an open post-apocalyptic city, delving into buildings and businesses where mutated creatures run rampant, few survivors still operate in reclaimed buildings. Working to pay the mafia will be no easy task, as diving into the dangerous contaminated World to make a profit is a death sentence.
Carma (Click for details)
Out drive your friends in fast, arcade-style vehicle combat, using power-ups, killstreaks, and the environment to smash your foes! Battle across a miniature world, avoiding dangers and earning the gods favour to level up and unlock a wide range of customisables to help you stand out from the crowd.
Yvaga Station (Click for details)
Watch the shadows, watch your ammo, and watch each other. Something is out there, and its coming for you. In the first game from indie studio Glass Nomad, you and a squad of your friends will be pitched against an opponent who is not only fast, stealthy, and a lethal hunter, but is also controlled by another player.